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<title>萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</title>
<link>https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049</link>
<description>如题</description>
<language>zh-CN</language>
<lastBuildDate>Sun, 07 Aug 2022 01:19:41 +0000</lastBuildDate>
<category>日常交流</category>
<atom:link href="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049.rss" rel="self" type="application/rss+xml" />
<item>
<title>萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</title>
<dc:creator><![CDATA[星光pokeboy]]></dc:creator>
<description><![CDATA[
<p>远远不够,人数再增加50倍才可以考虑用胜率计算</p>
<p>其实只需要粗略简单的计算就知道了这事有多不靠谱</p>
<p>拿恩底弥翁说,每天用恩底弥翁的决斗能有500场吗?<br>
碰见一些冷门卡组,可能一天就只有1场对局,胜率100%或者0%,直接把综合胜率幅度拉的很大。<br>
恩底弥翁可能就打前面饼图里的卡组胜率是负的,打其他是正的。<br>
于是一综合下来VS所有卡组的对局,胜率超过平均。</p>
<p>你可能觉得恩底弥翁太强了,那么魔女术呢?<br>
魔女术在竞技匹配低分段打爆了一众娱乐卡组,于是胜率也提高了。<br>
更别说我专门掉到700分,找个冷门卡组去炸鱼刷胜率,再拿主流卡组掉分,于是冷门卡组被禁止了、</p>
<p>你最终还是需要靠使用数,对比使用数最高的卡组才能区分出主流。</p>
<p><strong>实际上提出胜率观点的人的思路也默认了要依靠使用数排名</strong><br>
因为你们只考虑到了高使用数卡组之间的胜率。并没有考虑到拿娱乐打竞技匹配,没打几场的人。那几场可能直接连赢4场,胜率100%,那这个卡组是不是该禁止?</p>
<p>如果你设置了只计算XX场以上的卡组才纳入统计,<strong>那你也在依赖使用数排名。</strong></p>
<p><strong>每个卡组之间的对阵有200场以上才能稍微降低下使用者的要素。</strong><br>
<strong>然而只有使用数高的卡组之间才能互相有200场以上的对局。</strong></p>
<p>竞技匹配出现了几百种卡组,有些卡组就出现个位数的数量。将个位数数据纳入统计必然不合适。</p>
<p><a href="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/7">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/7</link>
<pubDate>Sun, 07 Aug 2022 00:50:19 +0000</pubDate>
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<source url="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049.rss">萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</source>
</item>
<item>
<title>萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</title>
<dc:creator><![CDATA[zcy0061]]></dc:creator>
<description><![CDATA[
<p>你是說萌卡活躍人數太少嗎</p>
<p><a href="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/6">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/6</link>
<pubDate>Sat, 06 Aug 2022 17:15:20 +0000</pubDate>
<guid isPermaLink="false">ygobbs2.com-post-373049-6</guid>
<source url="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049.rss">萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</source>
</item>
<item>
<title>萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</title>
<dc:creator><![CDATA[星光pokeboy]]></dc:creator>
<description><![CDATA[
<p>有没有可能<br>
比如更新后的第一主流,仅7天的数据也不够</p>
<p><a href="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/5">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/5</link>
<pubDate>Sat, 06 Aug 2022 16:12:20 +0000</pubDate>
<guid isPermaLink="false">ygobbs2.com-post-373049-5</guid>
<source url="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049.rss">萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</source>
</item>
<item>
<title>萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</title>
<dc:creator><![CDATA[zcy0061]]></dc:creator>
<description><![CDATA[
<p>没有足够的数据弄出胜率,那不就是用的人不多,按使用量排不也是漏网之鱼</p>
<p><a href="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/4">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/4</link>
<pubDate>Sat, 06 Aug 2022 16:01:40 +0000</pubDate>
<guid isPermaLink="false">ygobbs2.com-post-373049-4</guid>
<source url="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049.rss">萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</source>
</item>
<item>
<title>萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</title>
<dc:creator><![CDATA[星光pokeboy]]></dc:creator>
<description><![CDATA[
<p>那样闪刀姬从2018年开始就一直是娱乐卡组了</p>
<p>另外一个理由是在新卡出了后,没有足够的数据来弄出胜率,无法灵活设置门槛。这样设计的话,新卡组都会变成漏网之鱼</p>
<p><a href="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/3">阅读整个主题</a></p>
]]></description>
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<pubDate>Sat, 06 Aug 2022 14:24:27 +0000</pubDate>
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<source url="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049.rss">萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</source>
</item>
<item>
<title>萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</title>
<dc:creator><![CDATA[zcy0061]]></dc:creator>
<description><![CDATA[
<p>(帖子被作者删除,如无标记将在 24 小时后自动删除)</p>
<p><a href="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/2">阅读整个主题</a></p>
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<pubDate>Sat, 06 Aug 2022 12:51:21 +0000</pubDate>
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<title>萌卡既然有统计均胜率,为什么不用均胜率代表卡组强度设置娱乐竞技门槛?</title>
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<p>如题</p>
<p><a href="https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/1">阅读整个主题</a></p>
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<link>https://ygobbs2.com/t/%E8%90%8C%E5%8D%A1%E6%97%A2%E7%84%B6%E6%9C%89%E7%BB%9F%E8%AE%A1%E5%9D%87%E8%83%9C%E7%8E%87%EF%BC%8C%E4%B8%BA%E4%BB%80%E4%B9%88%E4%B8%8D%E7%94%A8%E5%9D%87%E8%83%9C%E7%8E%87%E4%BB%A3%E8%A1%A8%E5%8D%A1%E7%BB%84%E5%BC%BA%E5%BA%A6%E8%AE%BE%E7%BD%AE%E5%A8%B1%E4%B9%90%E7%AB%9E%E6%8A%80%E9%97%A8%E6%A7%9B%EF%BC%9F/373049/1</link>
<pubDate>Sat, 06 Aug 2022 11:01:52 +0000</pubDate>
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