<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>噩梦之苦痛</title>
<link>https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336</link>
<description>自己的怪兽区存在2只以上的「于贝尔」怪兽时,其攻击对象由对手选择
为什么在ygo中苦痛是被攻击方选择攻象
而md不是</description>
<language>zh-CN</language>
<lastBuildDate>Mon, 15 Jul 2024 07:09:44 +0000</lastBuildDate>
<category>问题反馈</category>
<atom:link href="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336.rss" rel="self" type="application/rss+xml" />
<item>
<title>噩梦之苦痛</title>
<dc:creator><![CDATA[星光pokeboy]]></dc:creator>
<description><![CDATA[
<p>看起来没问题。这次是MD的BUG</p>
<p>正确处理顺序是被攻击方选适用的效果,攻击方则选适用的效果中必须攻击的怪。</p>
<p>K社邮件如下:<br>
<div class="lightbox-wrapper"><a class="lightbox" href="https://cdntx.moecube.com/ygobbs/original/3X/6/6/669d92308124dc95e70a307155aba9fc664d1c8d.png" data-download-href="/uploads/short-url/eDMinoA2nQNaL0KAXhVBuZ1UgDH.png?dl=1" title="image"><img src="https://cdntx.moecube.com/ygobbs/optimized/3X/6/6/669d92308124dc95e70a307155aba9fc664d1c8d_2_700x511.png" alt="image" data-base62-sha1="eDMinoA2nQNaL0KAXhVBuZ1UgDH" width="700" height="511" srcset="https://cdntx.moecube.com/ygobbs/optimized/3X/6/6/669d92308124dc95e70a307155aba9fc664d1c8d_2_700x511.png, https://cdntx.moecube.com/ygobbs/optimized/3X/6/6/669d92308124dc95e70a307155aba9fc664d1c8d_2_1050x766.png 1.5x, https://cdntx.moecube.com/ygobbs/original/3X/6/6/669d92308124dc95e70a307155aba9fc664d1c8d.png 2x, https://cdntx.moecube.com/ygobbs/original/3X/6/6/669d92308124dc95e70a307155aba9fc664d1c8d.png 3x" data-small-upload="https://cdntx.moecube.com/ygobbs/optimized/3X/6/6/669d92308124dc95e70a307155aba9fc664d1c8d_2_10x10.png"><div class="meta"><svg class="fa d-icon d-icon-far-image svg-icon" aria-hidden="true"><use xlink:href="#far-image"></use></svg><span class="filename">image</span><span class="informations">1238×905 59.1 KB</span><svg class="fa d-icon d-icon-discourse-expand svg-icon" aria-hidden="true"><use xlink:href="#discourse-expand"></use></svg></div></a></div></p>
<p><a href="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/5">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/5</link>
<pubDate>Mon, 15 Jul 2024 07:03:39 +0000</pubDate>
<guid isPermaLink="false">ygobbs2.com-post-511336-5</guid>
<source url="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336.rss">噩梦之苦痛</source>
</item>
<item>
<title>噩梦之苦痛</title>
<dc:creator><![CDATA[PWBMello]]></dc:creator>
<description><![CDATA[
<p>昨日我发了邮件询问的回复<br>
如果场上存在复数张噩梦之苦痛, 那么对方的攻击对象是自己选择<br>
如果场上不存在复数张噩梦之苦痛, 但存在复数张尤贝尔怪兽的场合, 那个攻击对象是对方选择</p>
<p><a href="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/4">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/4</link>
<pubDate>Sat, 13 Jul 2024 04:13:49 +0000</pubDate>
<guid isPermaLink="false">ygobbs2.com-post-511336-4</guid>
<source url="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336.rss">噩梦之苦痛</source>
</item>
<item>
<title>噩梦之苦痛</title>
<dc:creator><![CDATA[1136295]]></dc:creator>
<description><![CDATA[
<p>调整写的是攻击方选择但ygo是被攻击方选择</p>
<p><a href="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/3">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/3</link>
<pubDate>Fri, 12 Jul 2024 22:28:02 +0000</pubDate>
<guid isPermaLink="false">ygobbs2.com-post-511336-3</guid>
<source url="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336.rss">噩梦之苦痛</source>
</item>
<item>
<title>噩梦之苦痛</title>
<dc:creator><![CDATA[星光pokeboy]]></dc:creator>
<description><![CDATA[
<p>思考 有没有啥调整是说这种情况应该怎么处理的</p>
<p><a href="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/2">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/2</link>
<pubDate>Fri, 12 Jul 2024 18:18:39 +0000</pubDate>
<guid isPermaLink="false">ygobbs2.com-post-511336-2</guid>
<source url="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336.rss">噩梦之苦痛</source>
</item>
<item>
<title>噩梦之苦痛</title>
<dc:creator><![CDATA[1136295]]></dc:creator>
<description><![CDATA[
<p>自己的怪兽区存在2只以上的「于贝尔」怪兽时,其攻击对象由对手选择<br>
为什么在ygo中苦痛是被攻击方选择攻象<br>
而md不是</p>
<p><a href="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/1">阅读整个主题</a></p>
]]></description>
<link>https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336/1</link>
<pubDate>Fri, 12 Jul 2024 09:40:49 +0000</pubDate>
<guid isPermaLink="false">ygobbs2.com-post-511336-1</guid>
<source url="https://ygobbs2.com/t/%E5%99%A9%E6%A2%A6%E4%B9%8B%E8%8B%A6%E7%97%9B/511336.rss">噩梦之苦痛</source>
</item>
</channel>
</rss>